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I'm Bavly Hanna, a 3D Generalist and Compositor based in New York.
I enjoy working in multiple disciplines including; Hard Surface Modeling, Sculpting, Texturing,
Lighting, Compositing, Match moving and Integration, Look Development, Motion Graphics, Video Editing, Sound Design, and Filming.
I love to use a variety of software and workflows to create entertaining and inspiring (live-action and CG) imagery for the entertainment industry.

Work Experience:
3D Generalist I Contract I Favorited I Los Angeles, CA I September 2025 - Current
- Responsible for various CG tasks including Modeling, Texturing, Lighting, Compositing and Look Dev, creating CG animations that are viewed on the Favorited app.
3D Modeling Instructor I Part-time I Vivid Imagination Inc I Sep 2024 - Sep 2025
- Teaching Modeling, texturing, and lighting techniques using Blender to students (4th-8th grade).
- Created my own personal project in Blender to share with the students prior to starting classes.
- Adjusted the curriculum to be tailored to the students interests and needs and prepared (3D prints)
as prizes to motivate the students towards their final projects.
- Actively learning VFX and Simulation courses in Blender to build on my 3D Generalist skills.
Freelance + Personal Project Work I April 2024 - Jul 2025
- Created my personal project (Short film Part II). Check it out here!
- Created my personal website (www.hannartwork.com).
- Created a short film for St Mary & St George Coptic Orthodox Church in Staten Island, NY
(using Nuke for chroma keying, integration and compositing, Unreal Engine, Adobe Ae and Pr) (April - May 2024).
Check it out here!
3D Generalist I Full-time I Sub Angstrom LLC I Brooklyn, NY
Sep 2023 - March 2024
Created 3D and 2D digital pieces for marketing using
Maya (Modeling, texturing and rendering), Nuke, Ps and Ae, including;
- Promotional and Instructional product renders (3D + Motion Graphics).
- Client directed posts for products and discounts.
- Products' catalogue.
Junior Compositor I Apprenticeship I Fuse FX I Manhattan, NY
June 2023 - Sep 2023
Worked on film and episodic including:
Shirley (2024), Evil - S4, American Horror Story - S12, Lawmen: Bass Reeves (2023),
Performing compositing tasks (using Nuke, shotgrid) including:
Line ups, Chroma Keying, 2D tracking (Stabilization and Matchmoving), 2D elements integration,
Monitor burns, screen replacements, and paint clean ups.
Videographer and Video Editor I Freelance I Los Angeles, CA
2023
Directed, filmed and edited two choir videos for St Mark Coptic Orthodox Church in LA,
one of which got aired on TV.
Painter and Traditional Artist I Freelance I 2018 - Current
Painted Coptic Icons (Tempra and Natural Oxides)
for Art in Heaven's annual Exhibition at St George
and St. Shenouda Church in NJ (March 2024, March 2025),
St Barsoum El-Erian Monastery in Egypt (2019).


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Art in Heaven Annual Exhibition (2024) at St George and St. Shenouda Coptic Orthodox Church in New Jersey, US
Education:
Gnomon - School of Visual Effects, Games and Animation -
Hollywood - Los Angeles - CA (2020-2023)
Class of 2023 - Bachelor's Degree in Fine Arts, 3D Generalist (Film) Major.
Nayzak School of Animation - Cairo - Egypt (2019)
Motion Graphics Diploma (2D -Adobe After Effects).
Created GIFs using Illustrator and Adobe AE.
Pharmacy School - Cairo University (2017-2019)
Finished 2 years of pharmacy school until moving to United States
in my third year and started pursuing my art career.
Awards & Achievements:
Gnomon Best of Term - Winter 2023 for Hard Surface / Character
Created for Demo Reel class instructed by (Miguel Ortega, Tran Ma, Jackson lukas) using Maya, Zbrush, Yeti, Painter, Mari, Nuke
Gnomon Best of Term - Summer 2022 for Scene / Animation
This piece is a collab with artist Berkeley Braun created in our (Look Development) class instructed by Miguel Ortega, using; Maya, Substance Painter, Vray, Gaea, and Nuke.
Rookie of The Year - VFX - By people's choice
Won Rookie of the Year for VFX category for 2022 (by People's choice).
Gnomon Best of Term - Grand Prize - Winter 2022 for VFX Compositing
Created in my (Matchmoving and Integration) class instructed by Stephen McClure, using; Maya, Vray, PFtrack, Nuke, and After Effects.
Gnomon Best of Term - Spring 2021 for Texturing
Created in my (Texturing and Shading 2) class instructed by Tran Ma,
using; Maya, Vray, Substance Painter, and Photoshop.
Gnomon's scholarship for Artistic Excellence
Received a scholarship for Artistic Excellence from Gnomon upon admission for the BFA program.
Get in Touch

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